#How to add mods to ksp mac manual
To my knowledge, the most common alternative to manual installation (see the section below) is CKAN (The Comprehensive Kerbal Archive Network).
#How to add mods to ksp mac mods
Subscribe to the blog and follow me on Twitter to get news of any incompatibilities I encounter when using KSP mods (and hopefully solutions!). These are the basics along with some of my own recommendations on the process. In this screen you can change all contracts: Active, Offered, Archive, and future.There are already many great modding guides available scattered about the Internet, so I’m not going to try to make an attempt at a comprehensive guide. Physics- Here you can change the physics of heat formation with four sliders: Thermal Escape- Here, you can toggle Radiation, Conduction, and Convection and change the factor at which they affect the universe. GUI- Here, you can change how the player detects heat. This subscreen has three sections: GUI, Thermal Escape, and Physics.
![how to add mods to ksp mac how to add mods to ksp mac](https://s3.gaming-cdn.com/images/products/4871/screenshot/kerbal-space-program-breaking-ground-wallpaper-2.jpg)
The main focus of this screen is a list of all the stages and each stage's DeltaV, Thrust, Thrust to Weight Ratio, amongst other stats.
![how to add mods to ksp mac how to add mods to ksp mac](https://i1.wp.com/themacgames.net/wp-content/uploads/2018/09/Kerbal-Space-Program-mac-game-free-download.jpg)
This screen simply shows the current version and any expansions. This screen shows the location of the active vessel, the time, and the current reference body and frame. This screen has a performance graph as well as six related displays, in millibytes: